A new patch just rolled out for Guildwars 2 and I feel there’s a few things worth highlighting, these are subtle but very useful changes.
Health bar percentages, you now have the option to see health as a percentage on both enemy and friendly characters.
Recipes are now account bound rather than character bound, when obtained via a consumable, hurrah!
There is now a search bar in your materials tab in the bank/account vault window.
You can now mute dynamic combat music so that you are able to enjoy the ambient music throughout the game more freely, there are a few exceptions to this for specific boss battles that have their own music though.
I’ve saved the best for last…Right click salvage all! You can now right click on a salvage kit and select salvage all to cut down on all the clicking…especially useful after doing a boss run.
So there you are, some simple tweaks that will improve gameplay considerably. The update of course contained the Living World Season 3 story, and updates to fractals and raids, but I wanted to draw some attention to the more subtle and general tweaks perhaps not covered elsewhere.
I’ve always thought ArenaNet have been excellent for making such an awesome MMORPG that’s buy to play, where you purchase the game, and then play for free, meaning no monthly subscription. With the first expansion launching soon, they have gone a little further and made the base game free to download and play completely. This allows people who are new to the franchise a chance to try the game, and also, they don’t have to invest a huge amount of money to get the full experience. (They will only have to shell out for the expansion)
There are of course some limitations to free accounts;
Fewer character and bag slots.
Map chat is disabled, but whisper and local chat are still available.
These players can buy and sell on the market but can’t mail gold or items directly to other players, trade gold for gems, or access guild vaults.
And, to quote ArenaNet directly “free accounts have some restrictions to prevent them from skipping ahead to places where they could be used to disrupt the game. They must play to level 10 before leaving the starter zones, to level 30 before using LFG, and to level 60 before using World vs. World. They can play PvP immediately but must get to rank 20 before using custom and unranked arenas.”
If you have always wanted to give the game a try CLICK HERE to register and start playing. If you’d like to join me, I play on the Aurora Glade EU server.
Within the FAQ, ArenaNet provide a handy table detaling limitations, depending on what content you have purchased, on This page.
Just wanted to spread the world about the rather excellent and bargainous Humble Origin Bundle on offer at the moment. In a nutshell, it’s a bundle of games, you choose what you pay for them, and how much of your cash goes to charities, developers and humble bundle itself. These are always a good deal, but the blockbuster titles in this offering almost make up for the fact that a lot of them you can only redeem on Origin. Some you get Steam codes for, but others must be used in EA’s sham of software that is Origin.
Here’s a few words on the games that I have already played from the bundle;
Burnout Paradise – Not my favourite in the series (That would be Burnout Takedown on PS2) but a very enjoyable racer non the less. I like the open world feel and variety of events.
Mirrors Edge – A great, challenging, and quite unique game with a super cool art style.
Medal of Honor – Disliked by many (Especially sheep like COD fans) but I loved this, and am excited to play multiplayer on Steam. Read my full review here.
Battlefield 3 – Gorgeous and fun to play multiplayer, but in my eyes, not as immersive as Medal of Honor. Read my thoughts on the MP element here. And my thoughts on the game as a whole, here.
Sims 3 – I have played and enjoyed this, but wouldn’t really class myself as a Sims game fan.
Everything else in the bundle is new to me. Let me know if you purchase this, or your thoughts on any of the games in the bundle, in the comment section 🙂
Guildwars 2 is starting 2013 with some extra goodies and game updates. Launching tomorrow Flame and Frost: Prelude is the prologue to a multi-stage narrative that will bring big changes to Guild Wars 2 in the months to come.
Some improvements already announced include;
Changes to the achievement system: You’ll get a new achievement tracker in your UI to make it easier to track progress, and different achievements every day of the week to challenge you and keep the game fresh for the seasoned pros.
Achievement Laurels: Fancy badges for daily and monthly achievements, which can be redeemed for ascended gear and infusions.
Guesting: And I quote the official GW2 site on this one “With the new guesting system, you can play with friends on other worlds in the same region (North America, Europe) without changing your homeworld. Guesting is free, but going forward there will be a gem fee for transferring home worlds, so make sure you’re on the home world you want to permanently play on before 28 January!”
New infusions, amulets and other gear as well as some UI tweaks and enhanced performance in World vs World. There’s also new stuff in the gem store for those who love retail therapy.
Temple of the Silent Storm Week: From Jan 28th —February 4th, the regular 8 team/3 round paid tournaments will be replaced by 2 team/1 round, paid tournaments in the Temple of the Silent Storm map.
After the week is over, the Temple of the Silent Storm will be added to the regular rotation of both free and paid tournaments.
Anyone playing Guildwars 2, or thinking of purchasing? Let me know in the comments!